// loader.h : main header file for the PROJECT_NAME application
//

#pragma once

#ifndef __AFXWIN_H__
	#error "include 'stdafx.h' before including this file for PCH"
#endif

#include "resource.h"		// main symbols


// CloaderApp:
// See loader.cpp for the implementation of this class
//

class CloaderApp : public CWinApp
{
public:
	CloaderApp();

// Overrides
public:
	virtual BOOL InitInstance();
	CString m_ExeFile, m_DllFile, m_Name;

// Implementation

	DECLARE_MESSAGE_MAP()
	BOOL InitStartupInfo();
	HANDLE BootGame();

};

extern CloaderApp theApp;